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  5. Quick Start – Remap Animation

Quick Start – Remap Animation

Quick StartRemap Animation

Remap

  1. Select the source armature : Select the armature that contains the original animation data.
  2. Select the target armature : Choose the armature you want to transfer the animation to.
  3. Click the “Remap” button .

Parameter Explanation

  • Source Armature Range : Defines the frame range to remap. Set the “Start Frame” and “End Frame” to specify the range (e.g., frame 5 to frame 90).
  • Target Armature Range : The “Start Frame” in the target armature sets where the keyframes will begin. You can set this to any frame for flexibility.
  • Smooth Coefficient: The larger the smooth coefficient, the smoother the animation will be. Recommend Value: 0.3 – 0.8.

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