1. Home
  2. Docs
  3. Material AI
  4. Material AI Manual v1.0.0
  5. Quick Start – Local Albedo

Quick Start – Local Albedo

Setup

  1. “Start ComfyUI” button:
    Click the button to launch ComfyUI.
Start ComfyUI

Generate

  1. Choose the image resolution.
  2. Select your albedo path.
  3. Click “Generate Texture” botton
    • You can click the Download button to save the current image for adjustments.
    • After making your changes, click the Upload button to upload the modified image.
  1. Click “Create Material” button
    • Choose how to apply the material by displaying it on a plane, sphere, or cube.
    • Enter material name.
  1. Shader Edit
    • Open the Shader Editor and adjust the following parameters.
    • Roughness: Controls the smoothness and reflectivity of the material’s surface.
      • Scale: Default value 1.0
      • Offset: Default value 0.0
      • Randomness: Default value 0.0
    • Normal: Defines surface details like bumps and reflection direction through normal maps.
      • Strength: Default value 1.0
      • Scale X: Default value 1.0
      • Scale Y: Default value 1.0
      • Scale Z: Default value 1.0
    • Displacement: Used to change the geometry of the model surface and add a realistic height difference effect.
      • Midlevel: Default value 0.5
      • Scale: Default value 0.03
      • Flip: Default value 0.0

Material Management

  1. Add
    • Preview Render Type
      • Adjust the size of the preview area by dragging the Preview Scale slider at the top of the preview window.
      • Select the preview render type on the right side of the preview area.
    • Click “Save to Lib” to save the material to the LH asset library.
  1. Delete
    • Click “Delete from Lib” button. In the pop-up window, select the name of the asset you want to delete and confirm by clicking “OK”.

Stop ComfyUI

  1. Click the button to terminate the ComfyUI service.

How can we help?